![]() Fortitudeĭrawing upon reserves of intense spiritual power, barbarians are able to leap high into the air and crash down upon their foes, Dazing them. (Crushing Blow) - If the barbarian kills the target, their recovery is instantly refreshed. +20% Damage, +50% Area of Effect with Carnage attacks, 30% of Hits converted to Crits, +20% Damage.(Barbaric Smash) - If the hit kills the target, the Rage cost is refunded. +25% Action Speed, Health concealed, 2 Raw Damage per 3.0 sec, -10 Deflection, 30% of Hits converted to Crits with Melee weapons for 15.0 sec.(Spirit Frenzy) - While active, attacks can Stagger foes. Shape a ward on the battlefield that evokes horrific visages, Terrifying nearby enemies while the totem persists.Īttack Targets (when scoring a hit with an attack): The barbarian channels their own irrepressible determination, granting the Robust Inspiration for a short time. +25% Action Speed, Health concealed, -10 Deflection, 2 Raw Damage per 3.0 sec, 30% of Hits converted to Crits with Melee weapons for 15.0 sec.(Blood Frenzy) - While active, critical hits bleed targets for Raw Damage over time. (Barbaric Shout) - Enemies all around the barbarian are now affected, afterwards the barbarian receives bonus Engagement.Īttack Targets (when scoring a critical hit): (Barbaric Roar) - Enemies in a line are now affected and the force can knock foes down. Interrupt, Shaken for 20.0 sec | Accuracy vs.The barbarian becomes able to charge with reckless abandon, gaining the Nimble Inspiration as well as immunity to Engagement. Nimble for 6.0 sec, Immune to Engagement for 6.0 sec.The barbarian deals a massive blow, increasing the likeliness and damage of Critical Hits and applying Carnage in a larger area. +20% Damage, +50% Area of Effect with Carnage attacks, 30% of Hits converted to Crits, +50% Crit damage. ![]() Shape a ward on the battlefield that inspires rage in your allies, granting them Action Speed while the totem persists. +25% Action Speed, -10 Deflection for 15.0 sec, Strong, Fit for 15.0 sec.However, the barbarian is confused, cannot see their health, and takes continuous Raw damage while frenzied. Hit to Crit on melee attacks and carnage is greatly increased while frenzied. ![]() (Berserker) - Grants Tenacious and Hardy Inspirations, instead of Fit and Strong. While frenzied, the barbarian receives a Deflection penalty. Sends the barbarian into a frenzied state, granting Strong and Fit Inspirations as well as an Action Speed bonus. ![]()
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